Write
code that
ships.
A two-year career and technical program where students design websites, engineer databases, script JavaScript, program autonomous robots and build games. Then they hand the work to real clients.
Seven ways in.
Two years
The whole program on one page: learning objectives, both years and the credentials you leave with.
02 // PROGRAM->Mission map
Nine units across two years, from your first file structure to database applications and autonomous robots.
03 // UNITS->Unit index
All nine units in detail: questions, skills, projects and standards.
04 // BUILDS->Build lab
Live demos of the work, including a playable game.
05 // SKILLS->Skill matrix
Twenty skills, ten hands-on and ten professional. Install them all.
06 // CAREERS->Trajectories
Where this goes: designers, developers, full stack and beyond.
07 // UPLINK->Join
Open a terminal and ask the program anything.
We don't do worksheets.
We do clients, deadlines, bugs and launches.
Every build starts the same way: Define the problem, Prepare a plan, Try it, Reflect on what happened. Then do it again, better. That loop is how professionals work, and it is how this room works.